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Splash vs Single-Target Defenses in Tower Rush
Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.
Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
Melting the Behemoths
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
- Always protect your single-target tower with a cheap spell.
- Maximize the walking distance.
- You must bait out their stun first.
The Splash Damage Swarm Sweepers
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank’s armor before crumbling into dust.
| Current Ladder Trends | What to Equip |
|---|---|
| Everyone is playing Golem or Giant | Inferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushes |
| Spam-heavy ladder | Bomb Tower provides incredible value and cannot be overwhelmed by sheer numbers |
Making the Final Choice
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
A strong foundation guarantees a triumphant victory.
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