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The Best Hero Classes to Lead Your Tower Rush Army

Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
When playing a tank commander, your strategy relies on building a massive, slow-moving ‚deathball‘ of troops.
- Use dash abilities to connect to the tower instantly.
- Charge their soul-meter before activating.
- Bait out the inferno tower first.
The Ranged Support Class
These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.
The key to mastering ranged heroes is impeccable placement; if they get caught in melee range, they die instantly.
| Power | Best Scenario |
|---|---|
| Target Drop | Use right before the enemy tower locks on to reset aggro onto a nearby tank |
| Minion Generation | Activate when the enemy has exhausted their splash damage spells |
Finding Your Playstyle
Do not just blindly pick whichever commander is currently dominating the competitive meta.
Lead your troops with confidence, and victory will follow.
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